'Monster Hunter World' Credit: Digital Foundry/YouTube In the foliage-free Astera base camp, frame rate on the One X was significantly higher – as much as 14 fps – than the Pro. Average frame rates were 43 fps or the Pro and 46 fps for the One X.
Digital Foundry carried out a side-by-side comparison of the consoles during a run without combat across the Ancient Forest, MHW’s first map. The One X produces higher frame rates than the Pro although the differences between the two are inconsistent. The visual assets that are missing on the One X in Resolution mode are missing here as well.įrame rate is uncapped on both consoles and performance ranges between 30 and 60 fps with a more time spent between 40 and 50 fps than above 55 in Digital Foundry’s tests. This is better than the vanilla Xbox One’s 864p but it’s the same resolution you get on the base PS4. Monster Hunter World is limited to 1080p for both consoles in frame rate mode. The PS4 Pro and the Xbox One X – Frame rate mode Frame rate comparison between the Xbox One X (right) and PS4 Pro (left) in Frame-rate mode.